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C++ Actor Framework 0.19
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Stores spawn-time flags and groups. More...
#include <actor_config.hpp>
Public Types | |
| using | init_fun_type = detail::unique_function< behavior(local_actor *)> |
Public Member Functions | |
| actor_config (execution_unit *host=nullptr, local_actor *parent=nullptr) | |
| actor_config & | add_flag (int x) |
Public Attributes | |
| execution_unit * | host |
| local_actor * | parent |
| int | flags |
| input_range< const group > * | groups |
| detail::unique_function< behavior(local_actor *)> | init_fun |
| detail::mailbox_factory * | mbox_factory = nullptr |
Related Symbols | |
(Note that these are not member symbols.) | |
| CAF_CORE_EXPORT std::string | to_string (const actor_config &x) |
Stores spawn-time flags and groups.