C++ Actor Framework 1.0.0
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Stores spawn-time settings and flags. More...
#include <actor_config.hpp>
Public Types | |
using | init_fun_type = detail::unique_function<behavior(local_actor*)> |
Public Member Functions | |
actor_config (scheduler *sched=nullptr, local_actor *parent=nullptr) | |
actor_config & | add_flag (int x) |
Public Attributes | |
scheduler * | sched |
local_actor * | parent |
int | flags = 0 |
detail::unique_function< behavior(local_actor *)> | init_fun |
detail::mailbox_factory * | mbox_factory = nullptr |
Related Symbols | |
(Note that these are not member symbols.) | |
CAF_CORE_EXPORT std::string | to_string (const actor_config &x) |
Stores spawn-time settings and flags.