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    C++ Actor Framework 1.0.0
    
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Stores spawn-time settings and flags. More...
#include <actor_config.hpp>
Public Types | |
| using | init_fun_type = detail::unique_function<behavior(local_actor*)> | 
Public Member Functions | |
| actor_config (scheduler *sched=nullptr, local_actor *parent=nullptr) | |
| actor_config & | add_flag (int x) | 
Public Attributes | |
| scheduler * | sched | 
| local_actor * | parent | 
| int | flags = 0 | 
| detail::unique_function< behavior(local_actor *)> | init_fun | 
| detail::mailbox_factory * | mbox_factory = nullptr | 
Related Symbols | |
(Note that these are not member symbols.)  | |
| CAF_CORE_EXPORT std::string | to_string (const actor_config &x) | 
Stores spawn-time settings and flags.