C++ Actor Framework 0.19
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dancing_kirby.cpp

A simple example for a delayed_send based application.

A simple example for a delayed_send based application.

// This example illustrates how to do time-triggered loops in CAF.
#include "caf/all.hpp"
#include <algorithm>
#include <chrono>
#include <iostream>
// This file is partially included in the manual, do not modify
// without updating the references in the *.tex files!
// Manual references: lines 58-75 (MessagePassing.tex)
using std::cout;
using std::endl;
using std::pair;
using namespace caf;
// ASCII art figures
constexpr const char* figures[] = {
"<(^.^<)",
"<(^.^)>",
"(>^.^)>",
};
struct animation_step {
size_t figure_idx;
size_t offset;
};
// array of {figure, offset} pairs
constexpr animation_step animation_steps[] = {
{1, 7}, {0, 7}, {0, 6}, {0, 5}, {1, 5}, {2, 5}, {2, 6},
{2, 7}, {2, 8}, {2, 9}, {2, 10}, {1, 10}, {0, 10}, {0, 9},
{1, 9}, {2, 10}, {2, 11}, {2, 12}, {2, 13}, {1, 13}, {0, 13},
{0, 12}, {0, 11}, {0, 10}, {0, 9}, {0, 8}, {0, 7}, {1, 7},
};
constexpr size_t animation_width = 20;
// "draws" an animation step by printing "{offset_whitespaces}{figure}{padding}"
void draw_kirby(const animation_step& animation) {
cout.width(animation_width);
// override last figure
cout << '\r';
// print offset
std::fill_n(std::ostream_iterator<char>{cout}, animation.offset, ' ');
// print figure
cout << figures[animation.figure_idx];
// print padding
cout.fill(' ');
// make sure figure is printed
cout.flush();
}
// --(rst-delayed-send-begin)--
// uses a message-based loop to iterate over all animation steps
behavior dancing_kirby(event_based_actor* self) {
using namespace std::literals::chrono_literals;
// let's get it started
self->send(self, update_atom_v, size_t{0});
return {
[=](update_atom, size_t step) {
if (step == sizeof(animation_step)) {
// we've printed all animation steps (done)
cout << endl;
self->quit();
return;
}
// print given step
draw_kirby(animation_steps[step]);
// schedule next animation step
self->delayed_send(self, 150ms, update_atom_v, step + 1);
},
};
}
// --(rst-delayed-send-end)--
void caf_main(actor_system& system) {
system.spawn(dancing_kirby);
}
CAF_MAIN()
Actor environment including scheduler, registry, and optional components such as a middleman.
Definition actor_system.hpp:90
Describes the behavior of an actor, i.e., provides a message handler and an optional timeout.
Definition behavior.hpp:25
A cooperatively scheduled, event-based actor implementation.
Definition event_based_actor.hpp:40
Root namespace of libcaf.
Definition abstract_actor.cpp:25
@ system
Indicates that the thread runs background activity such as logging for the actor system.